In order for the crate to be sent to the mainland, it must first be filled with 10 bananas. The player may immediately use the rum with the crate, resulting in the following message being displayed: You stash the rum in the crate This rum may not be traded with other players and only one rum is needed to complete the quest, and it must be hidden with a shipment of bananas, in the crate to the east in order to get it back to Frank.Īttempting to teleport from any location with the rum in your inventory, whether its via a spell or Charged dragon amulet- will result in the rum immediately disappearing from the players inventory Just west from the docks is Zambo's liquor store where the player may purchase Karamja Rum for 30 coins each. The player may then sail to Karamja by speaking with Captain Tobias or Seaman Thresnor and asking to sail to Karamja which costs 30 coins. However, the rum may not be freely taken off of the island of Karamja via ship to Port Sarim or East Ardougne, making his request a bit tough to pull off. Redbeard Frank says that he knows where some is and that he can tell you where it is located for the price of some Karamja Rum. The player must then tell the old pirate that they are in search of treasure, fully allowing the resulting dialogue to fully progress and end. In order to officially start the quest, dialogue with Redbeard Frank in The Rusty Anchor in Port Sarim must be initiated. Before starting the quest, the player should purchase a white apron from Thessalia's Fine Clothes in Varrock and get a spade from the house north of the park or on the ground floor of Draynor Manor.
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